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Programming a Multiplayer FPS in DirectX
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Programming a Multiplayer FPS in DirectX (Companion CD).iso
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Chapter 9
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Test
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Gun
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Gun.txt
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2004-09-07
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171 b
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10 lines
#begin
type number 0
name string Gun
ellipse_radius vector 1.0 1.0 1.0
mesh string Gun.x
mesh_path string ./Assets/Gun/
#end